The echoes of the past still shake Astralis. The Great War between the Valkyries and the Dreadknights left deep scars upon the world, yet the cosmos does not wait for wounds to heal. In the aftermath of devastation, as factions rebuilt and warriors licked their wounds, something far older than war began to stir.

The Nine Gods had always existed beyond the veil of mortal understanding—figures of legend, their names whispered in forgotten prayers. Some believed they had shaped Astralis itself; others feared them as forces beyond control. Now, they awaken, drawn forth by the growing chaos, by the unraveling of fate itself.

Gods are watching…

Gods are watching…

The return of the nine

When Altazar shattered the threshold between man and god, he did not ascend. He tore a wound in the fabric of destiny itself. And from that wound, something stirred. The gods, long removed from the affairs of Astralis, could no longer remain dormant. Fate had been altered without their will, and what had once been a world set into motion had now become a world unchained.

Yet The Nine are not unified in purpose. They are not bound to a singular vision of destiny. Some see the unraveling as a disease to be corrected, a force to be reforged into order. Others see it as an opportunity—a chance to reshape existence itself in their image. And some, dark and unknowable, have no desire to preserve anything at all.

They do not command armies, nor do they wield swords. Their battles are fought through the hands of mortals, through the laws of reality itself, through the silent decree of The Eternals. As their heralds descend, enforcing divine will upon a world unprepared for their return, warriors, kings, and creatures alike must choose: submit to fate, or defy the gods themselves.

But even gods are not beyond judgment. For the first time since the dawn of creation, fate is uncertain. Will Astralis bow before its creators, or will history be rewritten once more?

The fracture of fate

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As The Nine awaken, their influence ripples across the land:

The Naturals, ancient stewards of wisdom, stir from their hidden places, sensing the tides of destiny shift. Some will guide. Others will resist.

The Forsaken Maw, twisted beyond salvation, grows ever hungrier, sensing an opportunity in the shifting balance.

The Wildheart Valkyrie Order stading as the primal fury of Astralis, bound not to kings or laws, but to the untamed forces of nature itself. As the Nine Gods awaken, some within the Order see them as disruptors of the natural cycle, while others fear they are simply another storm to be weathered—one that may leave the world forever changed.

A plague children

A Plague Children

And in the shadows, a new corruption rises. A sect of Dreadknights, more blighted than any before, emerge as the Plague Children—their flesh rotting, their bodies sustained by Void-born pestilence. They do not seek conquest. They seek to spread, to infest, to rot the very heart of Astralis itself.

As the world trembles under the weight of divine intervention, mortals and warriors alike must make a choice: resist destiny, or be consumed by it.